Articles for category: Growth

January 11, 2025

Greg Thomas

The Detractors

Detractors will never go away. I was surprised to see I wrote about this previously, many years ago. They aren’t there to help, they don’t volunteer, they don’t step in. They whittle at your efforts, they try to hold you back, and their job is to pull them down. With Detractors, it will always be the same – you can’t stop them, you can’t hold them back, you can’t engineer some way for them not to be there. You can only work through them and let them watch from the sidelines. And hope they join in.

January 10, 2025

Greg Thomas

But when does the Pilot End?

This is the big question, when does the pilot end? Is it going on forever (i.e., the Beta program that lasts 2 years)? Does it end after 3 months? When does it become the “now normal” and not the hanger-on of ideas? What defines its success? What metrics matter? If you’re asking these questions while you are in the pilot, while you are doing the work, while it is happening, you are asking them at the wrong time.  These are the questions that need to be answered BEFORE the pilot starts, BEFORE anything happens so that when you get to

The Point of Standups

The point of standups is to hear what others are doing. It’s a cue for what they are doing, for others to listen and jump in on. If you’re not listening, you’re not participating, you’re not there. It’s the listeners that make standups succeed, not the talkers. Listen.

Defending Your Effort

You don’t need to defend your effort to anyone else. The results might not always be there, but those are your results. No one else’s. Your effort is your own. You’ll know when it’s not enough and you’ll get to be the judge when it isn’t. Everyone else is just noise.

January 5, 2025

Greg Thomas

The Secret Path

Video games are known for having their secret paths, hidden levels, and easter eggs – all the things that no one can see at first glance and you find simply by roaming around. But the roaming around takes time. You don’t find these paths after 10 minutes of roaming, you find it after an hour, you find it in the least likely of places. And then when you find one, you apply the same trick and path to finding the next one next time until you find another one. With Secret Paths and levels, you spend the time figuring out