Category

Initiative

Category

In video games, the Main Quest is the big thing you are working towards. It takes a while, there are many steps, and you build towards it. In addition to your Main Quest, you have Side Quests. Side Quests make you stronger, they give you the experience and knowledge to contribute to your Main Quest. Side Quests help you push your Main Quests forward; they are your hustles, your late nights, and your early mornings.…

In any problem, there are people on the outside looking in, complaining about the issue, criticizing the response, and arguing about the ways things should be. Then there are those on the inside, the ones working the problem, coming up with different options, running scenarios, trying out what may or may not work. When you’re inside the problem, you’re putting in the effort, you’re trying to break through the noise and see what the issue…

Memories grow with experience. What worked? What didn’t work? What should we have done? What should we never do again? How did we feel? Memories give us experience, and they allow us to relive them, play them over again and again in our heads. The Memories are what remind us of what we are working towards and give us the reminder for where we can go.

The Climb is arduous, slippery, rocky, fraught with danger. The Climb doesn’t care whether you make it or not, it’s there for you to do what you will with it. The Climb doesn’t care about what threats come your way – whether the weather gets worse or better, whether they’re predators waiting to strike at your weakest moment. The Climb doesn’t care how prepared you are – whether you have a jacket, an extra pair…